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Fairy

1,188 bytes added, 09:35, 17 October 2020
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{{Stubb}}'''Fairy''' is an automated system that reads and measures the amount of [[takeover]]s that's been happening on each particular [[zone]].<br>Each zone is provided with [[takeover points]] and [[points per hour]](PPH). What Fairy does is to change those to points depending on action happening on that zone. The more takeovers during the ongoing [[round]] the less takeover points and higher PPH it get for the next round.
'''Fairy''' is an automatic system which adjusts a [[zones]] [[takeover points]] and the amount of [[points per hour]] its owner is awarded with.
Fairy is normally activated every month just before the new round. The adjustments are based on how often name "''Fairy''" is a clue to the purpose of the zone process, which is taken to make the game fairer. But subjective and other factors deemed relevant by the objective justice is an ongoing discussion in a game like [[Turf developers]].:-)
All Every time Fairy runs it can either change the zone two stages upwards in PPH or down one in PPH.<br>For instance, if a zone currently have 140/+4 (Takeover Point/+PPH) it can either change upwards two stages 125/+5 or 110/+6 depending on previous rounds takeovers.<br>However, if the takeovers was very low it can instead change down one stage into 155/+3. It is possible for a zone to be unchanged, not every zone changes made by Fairy are carried out at .  Zones created during the previous round or a few days before the beginning start of each the previous round cannot change value as the activity in a new zone is not considered representative of how it will be later. The zone then continues to retain its original set value until the next round, when it can change value as normal again.  Another system called [[roundTinkerbell]]is also implemented into the system[[Category: Game system]] [[sv:Fairy]]
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